Oct 28, 2005, 09:01 PM // 21:01
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#1
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Forge Runner
Join Date: Sep 2005
Location: Uk,Wales
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This build is so powerful it's scary!!!
i did this ranger build in ca and we kept winning casue of it ,every i entered it owned all monks even though it has no interupt
ranger/whatever
atributes
13 expertise(+3)
12 wilderness(+1)
14 marksmenship (1+3)
skills
1.quickshot (elite)
2.kindle arrows
3.serphants quickness
4.troll ungent
5.throw dirt
6.winnowing
7.favourible winds
8.res sig
zealous short bow of fortitude(and a flatbow version for when they get running)
ok all u do is set ur spirits set ur kindle and spam away untill all is dead
quick shot will recharge in 0.66 secs and when u get in 60-80 dmg everytime
this build is totaly spammable since the expertise and the zealous string leaves it costing no energy all monks i used it agaisn't just couldn't keep up with it ...even while they casted healing toach i did the same amount of dmg during their casting time and anyone who's trys to res just die's from the speed of this build IT'S SOO AWSOME
and to imagine 4 of me at once LOL THAT WOULD BE MAD
this pwnds interupt!!
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Oct 28, 2005, 09:05 PM // 21:05
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#2
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Krytan Explorer
Join Date: Oct 2005
Profession: R/Me
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There is a reason rangers interupt, to make the job of killing everything easier, you usually leave eles to kill..
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Oct 28, 2005, 09:19 PM // 21:19
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#3
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Banned
Join Date: Aug 2005
Location: my w/mo uses mending, orison, and healing breeze. you cant kill him.
Guild: Sand Scorpions [SS]
Profession: W/Mo
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winnowing does absolutely nothing in this build because kindle makes all your damage fire damage, and winnowing only triggers on physical damage.
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Oct 28, 2005, 09:22 PM // 21:22
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#4
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Wilds Pathfinder
Join Date: Jul 2005
Profession: W/
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Quote:
Originally Posted by smurfhunter
winnowing does absolutely nothing in this build because kindle makes all your damage fire damage, and winnowing only triggers on physical damage.
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FW also doesnt do any extra damage
edit: oh and tigers fury>serpents?
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Oct 28, 2005, 09:25 PM // 21:25
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#5
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Dun dun dun
Join Date: Aug 2005
Guild: Reddit Guild
Profession: R/
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Quote:
Originally Posted by carnivore
FW also doesnt do any extra damage
edit: oh and tigers fury>serpents?
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Favorable winds adds 6+ damage...
Kindle arrows adds fire damage to the attack, it doesn't make the whole attack fire, so winnowing will still be effective.
I agree with carnivore on the tigers fury>serpents... switch it out.
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Oct 28, 2005, 09:33 PM // 21:33
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#6
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Jungle Guide
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uh that build is far from being too powerful
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Oct 28, 2005, 09:37 PM // 21:37
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#7
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Wilds Pathfinder
Join Date: Jul 2005
Profession: W/
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Quote:
Originally Posted by chris_nin00
Favorable winds adds 6+ damage...
Kindle arrows adds fire damage to the attack, it doesn't make the whole attack fire, so winnowing will still be effective.
I agree with carnivore on the tigers fury>serpents... switch it out.
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no it converts it to fire damage
FW works like winnowing, needs phyiscal damage, and it doesnt stack with winnowing
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Oct 28, 2005, 09:57 PM // 21:57
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#8
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Frost Gate Guardian
Join Date: Oct 2005
Location: London, UK
Guild: Laziness Appreciation Society [LaZy]
Profession: Mo/
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thought there was a bug where the extra damage was fire damage but the base damage was still physical?
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Oct 28, 2005, 10:00 PM // 22:00
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#9
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Desert Nomad
Join Date: May 2005
Location: USA
Guild: [GSS][SoF][DIII]
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Favorable Winds:
Quote:
Create a level 1-8 Spirit. For creatures within its range, arrows move twice as fast as normal and strike for +6 damage. This Spirit dies after 30-126 seconds.
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It has no requirement of physical damage. It just needs arrows. Therefore, Favorable Winds DOES add damage to arrow attacks even under kindle arrows.
Winnowing:
Quote:
Create a level 1-8 Spirit. For creatures within its range, creatures take an additional 4 damage whenever they take physical damage. This Spirit dies after 30-126 seconds.
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Winnowing needs physical damage. Therefore, Winnowing does not add damage to a shot fired while under kindle arrows, since kindle not only adds fire damage, but turns your bow's damage into fire as well.
Now that that is straight, back to the build. As far as i know, SQ has no effect whatsoever on QS since GW will round the .66s cooldown back up to 1s. TF is a much better stance. You should fire normal/qs/normal/qs indefinately, subbing in stuff like dual shot in for normal shots every time they recharge. Having at least one interupt for res sigs helps.
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Oct 28, 2005, 10:01 PM // 22:01
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#10
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Dun dun dun
Join Date: Aug 2005
Guild: Reddit Guild
Profession: R/
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The base damage is physical but the additional damage is fire.
If you attack someone... above their head will be 2 "damages"
One is fire, one is base...
Get rid of winnowing alltogether, it aids warriors in their attack, only help yourself.
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Oct 28, 2005, 11:12 PM // 23:12
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#11
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Jungle Guide
Join Date: May 2005
Location: New Jersey
Guild: Idiot Savants
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Quote:
Originally Posted by carnivore
FW works like winnowing, needs phyiscal damage, and it doesnt stack with winnowing
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They stack....
Last edited by Eonwe; Oct 28, 2005 at 11:15 PM // 23:15..
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Oct 28, 2005, 11:50 PM // 23:50
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#12
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Wilds Pathfinder
Join Date: Jul 2005
Location: UK
Guild: Servants of Fortuna [SoF]
Profession: Mo/
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Quote:
thought there was a bug where the extra damage was fire damage but the base damage was still physical?
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There are TWO fire preparations and I'm sure you all know, you're just stupid and confused about which is which.
Kindle Arrows: Converts all damage to Fire damage,
Ignite Arrows: Leaves Physical damage on arrow, adds AoE fire damage.
So to OP: Kindle cancels your winnowing, if you must use it, trade in Ignite instead of Kindle.
Listen to Neo-LD ^^^^^ He speaketh the truth.
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Oct 29, 2005, 12:02 AM // 00:02
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#13
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Krytan Explorer
Join Date: Jul 2005
Location: Illinois
Guild: None
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Quote:
Originally Posted by Elrond Afil
There is a reason rangers interupt, to make the job of killing everything easier, you usually leave eles to kill..
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Don't be so narrow-minded. Rangers can do damage just dandy.
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Oct 29, 2005, 12:57 AM // 00:57
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#14
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Banned
Join Date: Aug 2005
Location: my w/mo uses mending, orison, and healing breeze. you cant kill him.
Guild: Sand Scorpions [SS]
Profession: W/Mo
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this is like a sad attempt at recreating the machine gun build before they put a limit on recharge times. the closest you could get is if you arcane mimicrie'd echo or something.
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Oct 29, 2005, 01:17 AM // 01:17
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#15
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Krytan Explorer
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How about this : Two rangers with arcane mimicry and QS. (mmmmmmmm)
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Oct 29, 2005, 03:52 AM // 03:52
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#16
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Wilds Pathfinder
Join Date: Sep 2005
Profession: R/
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Old Description
Kindle Arrows - Wilderness Survival
Energy: 5 cast time: 2 recharge time: 12
Preparation. For 24 seconds, your arrows deal an additional 3..20fire damage.
New Description
Kindle Arrows - Wilderness Survival
Energy: 5 cast time: 2 recharge time: 12
Preparation. For 24 seconds, your arrows deal fire damage and hit for an additional 3..20fire damage.
So in essence Winnowing does not work...
Ignite works cause its physical damage first causing fire damage when it explodes on contact.
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Oct 29, 2005, 04:03 AM // 04:03
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#17
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Lion's Arch Merchant
Join Date: Jun 2005
Location: Vabbi, Elona
Guild: Ex Talionis [Law]
Profession: Me/
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Quote:
Originally Posted by dont feel no pain
ok all u do is set ur spirits set ur kindle and spam away untill all is dead
quick shot will recharge in 0.66 secs and when u get in 60-80 dmg everytime
this build is totaly spammable since the expertise and the zealous string leaves it costing no energy all monks i used it agaisn't just couldn't keep up with it ...even while they casted healing toach i did the same amount of dmg during their casting time and anyone who's trys to res just die's from the speed of this build IT'S SOO AWSOME
and to imagine 4 of me at once LOL THAT WOULD BE MAD
this pwnds interupt!!
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Not to be arrogant or anything, but perhaps you didn't realise your teammates did most of the work?
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Oct 29, 2005, 05:42 AM // 05:42
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#18
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Desert Nomad
Join Date: Mar 2005
Location: Canada, eh?
Guild: Legion Of Valhalla
Profession: E/
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Quote:
Originally Posted by Cunning
Not to be arrogant or anything, but perhaps you didn't realise your teammates did most of the work?
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Hahaha, oh you said just what I wanted to say...
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Oct 29, 2005, 07:43 AM // 07:43
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#19
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Banned
Join Date: Aug 2005
Location: my w/mo uses mending, orison, and healing breeze. you cant kill him.
Guild: Sand Scorpions [SS]
Profession: W/Mo
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Quote:
Originally Posted by Manfred
How about this : Two rangers with arcane mimicry and QS. (mmmmmmmm)
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you would have to force someone to take echo
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Oct 29, 2005, 09:11 AM // 09:11
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#20
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Forge Runner
Join Date: Sep 2005
Location: Uk,Wales
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Quote:
Originally Posted by Cunning
Not to be arrogant or anything, but perhaps you didn't realise your teammates did most of the work?
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acauly to be honest the ca team that i tried it with was a prot monk , a healer and a minion master and me so i did almost all the dmg and the minion master just w8ed for the corspes
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